Active Learning: Write Your Story- Zines as Pedagogy
(and you will practice making one!)
This workshop will focus on using the zine, a self-published document or booklet, as a route to build connection between the student and the discipline topic.
In the U.S., the origins of zines emerged during the Harlem Renaissance of the 1920’s in which Black artists challenged the literary norms while increasing lesser- known voices in hopes to undermine goals of the literary establishment. Over time, there have been a variety of goals with zines, including but not limited to, “how to,” personal (per), antiracists, anti-imperialist, punk, queer, and feminist narratives.
This workshop will provide the educator with the tools to implement zines in any course.
Workshop will include:
A. Brief history of zines
B. Learn how to make a zine
C. Provide resources on zine making materials and types of zines
D. Provide hard copy examples of zines from the U.S.
E. Provide examples on how zines can be applied and assessed in classroom setting including:
a. Day one icebreakers
b. Ongoing course project
c. Tool as part of midterm and/or final project
d. Topical focus activity
Escape Room Pedagogy
Escape rooms are an opportunity for game-based learning that allows educators and students to escape, or “free oneself from confinement” (Willis 2020) within the often-bounded educational system of learning and teaching. This pedagogical tool offers real-world applications in classroom settings that foster collaboration, increase student agency in their own learning, and promote high levels of critical thinking and motivation. A growing body of research points to successful outcomes of escape rooms both in clinical and academic education by developing practical and transferable skills beyond the classroom. This workshop provides educators the framework and examples on how to create their own escape room and route to assess.
Workshop will include:
A. Provide example escape room activities for any class discipline.
B. Provide supplemental activities that can be done prior to escape room as a tool to increase students’ understanding of gamification of coursework.
C. Assessment tool options for escape room.
Pedagogy Hodgepodge!
This workshop will offer a variety of interactive activities designed to complement goals of increasing student engagement in unique and fun ways. The activities discussed highlight a “learn by doing” pedological approach as an effective tool for assessment. Providing student with opportunities that increase interactivity can among other goals, strengthen retention, critical thinking abilities, and increase teamwork building skills. In real time, teachers can provide direct feedback, recognize where course content limitations of understanding exist, and identify student investment and interest. This workshop will provide activities that are geared for one classroom session.
Goals:
A. Provide examples for stand-alone interactive and engaging class activities
B. Provide examples of assessment for supplemental activities.
C. Interactive activities will include but not limited to:
– 5-minute teaching demo
– Jeopardy Game
– “School” field trips
– Debates
– Role playing
– Hub events
– Games- Monopoly, Strike, Jenga
– Simulation activities
– Food as education
– Mini Museums
The Kitchen Table of Teaching
This workshop focuses on variations of how to use food as a tool for teaching. In particular, food is a universal need so it makes sense that it can be used as the “hub” to teach any topic, discipline, and educational goal. The workshop provides a variety of options of how to use food in the classroom either as one class session or year long project. There are no limits on connections of food to course content. We will explore such options that are of interest to you.
Workshop will include:
A. Provide examples of using food as course content.
B. Provide examples of using food as classroom activity or year long project.
C. Educators will get opportunity to brainstorm food goals.
Return to Kristina’s biography and contact information
Kristina’s Workshops for Videregående Students
